Every Day the Same Dream by Paolo Pedercini

Every Day the Same Dream is a beautiful independent game from Paolo Pedercini as an entry to the Experimental Gameplay Project.

Scribblenauts as classroom literacy aid

There’s an interview on Kotaku today with Scribblenauts creator Jeremiah Slaczka. The Nintendo DS title was released in September 2009 and, although controls and interface were often criticized, critics applauded the open-ended gameplay. Puzzles within the game can be solved by typing nouns on the onscreen keyboard – if the object is stored in the [...]

Audio-only action game simulates blindness

Over at Eurogamer there’s a report on Danish developer PortaPlay’s action-adventure that simulates blindness using audio and no graphics. It’s set in a semi-factual WWII era where the player is an allied spy dropped behind enemy lines to gather intelligence on a secret German doomsday weapon. The player is blinded during the intro and the [...]

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