Over at Eurogamer there’s a report on Danish developer PortaPlay’s action-adventure that simulates blindness using audio and no graphics.
It’s set in a semi-factual WWII era where the player is an allied spy dropped behind enemy lines to gather intelligence on a secret German doomsday weapon. The player is blinded during the intro and the rest of the game takes place in complete darkness.
As well as simulating blindness for non-blind players, PortaPlay creative thinker Hans von Knut hopes that the realistic audio environments delivered through in-ear headphones will allow blind players to play the game successfully.
The game has combat, stealth, dialogue and puzzles, and will also feature multiplayer so blind people can play against each other in the same way non-visually-impaired gamers do.
The game is being funded by the film institute Danish Screen, but a release date has not yet been announced.
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Filed under: indie, news Tagged: | blindness, Eurogamer, PortaPlay