e-adventure

e-daventure ChocolateThe e-UCM research group at the Complutense University of Madrid have done some detailed work on using point-and-click adventure games to teach specific learning outcomes. Click here to read the paper supporting reasons for choosing the point-and-click genre, and here for tech demos of some sample games, such as this cookery adventure game:

This adventure describes the experiences of a young cook, Paniel, who is enrolled on a cooking course about advanced uses of chocolate in cooking. The final goal is to learn more about the world of chocolate from a practical side. The student has to know what is behind the ingredients and the history of this product to make fancy and tasty sauces that can match with a selection of meals and meet the expectations of demanding customers.

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